Tuesday, July 24, 2012

The Cult in Yellow

     So in the last post, I showed off my yellow uniformed Imperial Guard.  These were actually part of a big push I've been making to get myself more comfortable painting things in yellow.  As those who are well versed in the dork arts will know, yellow is a very annoying paint.  It rarely turns out how you want it to, and it often requires lots more time and effort than other colors.  The other yellow project I have completed was initiated before the guardsmen.  It is a Mordheim warband, a Cult of the Possessed to be specific.  These (and the yellow Imperial Guard) were painted before the recent revamping of Citadel Color.  Nowadays, with the neat new paints they released, yellow is a bit easier to get to look right.  Anyways, this warband was loosely based off of a series of short stories called The King in Yellow, published in 1895.  The warband wears yellow robes, and I went out of my way to include a lot more warriors with shields than I am inclined towards for tactical purposes so that they would have a place to display The Yellow Sign.  I made them out of very old metal figures: this warband contains actual lead.  They painted with a white undercoat, then a layer of dark tan to establish the color of the robes.  A dark shading wash was added, then lots of drybrushing, starting with a mix of mostly dark tan with a dab of yellow, then 50/50 tan and yellow, then mostly yellow, then all yellow, then a final highlight of yellow mixed with white.  It was rather time consuming but I'm pleased with how they turned out. 

   The warband roster, such as it is, consists of 4 heroes and 4 henchmen groups.  They are made of old 1980's chaos wizards, 1990's undead and beastmen, a 1980's paladin and a modified flagellant from c. 2001. 

  My cult is led by a magister with no weapons.  The other heroes consist of a hideous mutant with sword and shield, a mutant with cloven hooves and a great weapon, and a possessed cultist with no mutations.  Next thing to do is paint up spare heroes to replace casualties in campaigns.  For henchmen groups there are 2 cult brethren with sword and shields, a cult brethren with a bow, a darksoul with a greatweapon, and 3 beastmen with swords and shields.  I'd like to expand this so that each group has 3 members.  More will be posted on these when I get up the gumption to paint more of them.            

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